Clicks RTS Framework
This is an early performance test of a new RTS framework I’m working on using RAIN{Indie} (also available on the Asset Store) and based on the code I’ve developed for Netstorm II. This library will be generalized for many possible RTS-like games.
This first test is a simple tower defense game. I will next make a MOBA style game and then finally a full RTS game with base building etc.
Features expected in the Release:
- Source code for the library and all examples
- Code documentation and a tutorial for building the three example types.
- Customized RAIN{Indie} components including a heavily cached Grid-based A* Navigation and unit Behavior Trees.
- All components fully networked using Built-in Unity Networking (future examples will include networked code)
- Highly performant code allowing hundreds of units in play at once
- Large squad control including avoidance and flocking behaviors.
Not planned:
- Full player AI. (But maybe sometime…)
- Really nice models.
- Fancier graphics.
Netstorm II is currently a free download here: http://netstorm2hq.com.
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